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Botmatch in Ghost Recon?

 
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C Lund

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Since: Jan 25, 2004
Posts: 129



(Msg. 1) Posted: Mon Nov 24, 2003 4:28 am
Post subject: Botmatch in Ghost Recon?
Archived from groups: comp>sys>mac>games>action (more info?)

Is there any way to set up a botmatch in Ghost Recon? (as it is in UT
or Quake) I can't find any info on it in the manual, and I'd rather
learn the maps against bots than against "real" players. All that
happens now is that the game starts and then I get the victory screen.

--
C Lund, www.notam02.no/~clund

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Josh Brandt

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Since: Sep 17, 2003
Posts: 53



(Msg. 2) Posted: Mon Nov 24, 2003 3:30 pm
Post subject: Re: Botmatch in Ghost Recon? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article <clund-9DA572.01280924112003 DeleteThis @amstwist00.chello.com>,
C Lund <clund DeleteThis @NOSPAMnotam02.no> wrote:

 >Is there any way to set up a botmatch in Ghost Recon? (as it is in UT
 >or Quake) I can't find any info on it in the manual, and I'd rather
 >learn the maps against bots than against "real" players. All that
 >happens now is that the game starts and then I get the victory screen.

Erm, I think you're looking for the single-player game.

GR multiplayer doesn't work quite the same way as UT or Quake... It also
doesn't use different maps than the single-player game for multiplayer.

Try setting up a co-op game, but with only you playing it. You should have
lots of enemies to go after, but don't expect it to play like Quake...

Josh
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J. Brandt / me DeleteThis @solipsism.net / mute DeleteThis @sidehack.gweep.net<!-- ~MESSAGE_AFTER~ -->

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