In article <rbarris-E69889.11560118062005.RemoveThis@news.newsguy.com>,
Rob Barris <rbarris.RemoveThis@mac.com> wrote:
> In article <eric-060443.03162329052005.RemoveThis@corp.supernews.com>,
> Eric <eric.RemoveThis@surfvh.com> wrote:
>
> > Okay, this is something that's going to seem silly to some people, but
> > it's been pretty annoying to me. I've always had a problem with getting
> > ANY version of D2 to run under any settings on a non-OS X Mac without
> > its exhibiting a bizarre sort of stuttering in its FPS rate, this goes
> > all the way from running the D2 demo on a 6500 through running the full
> > version on an 8600, several G3s & three G4s (the D1 demo did not exhibit
> > this behavior.) The only thing similiar about these machines is that
> > none of them were/are booting anything earlier than 9.0.4.
> >
> > The stuttering isn't performance related, as it ran fine when under
> > versions of OS X from 10.0 to 10.3.9 on the exact same machines. This is
> > very irritating, as I often switch from one OS to another.
> >
> > The only thing I've managed to gather from reading about it is something
> > I've heard from several places about D2 being broken ever since 8.6,
> > which strikes me as a bit odd considering that there was a pretty long
> > wait between 8.6 and carbonized D2, and I'd have imagined Blizzard would
> > have gotten flamed to cinders over something like that.
>
> Your best bet on the older OS is to just stick with the software
> renderer. We don't expect any new driver revs for OS9 that would help
> address the hiccups in VRAM management that can cause D2 to suffer.
>
> On OS X we are able to use newer GL extensions that reduce or eliminate
> the hiccups, but there is no easy way to fix OS9.
>
> Rob
Ah, I solved it to some extent by switching to RAVE. While RAVE doesn't
have the grave problems of OpenGL, it does exhibit (greatly reduced)
chunkiness after playing for a long while, as well as during crowded
scenes (that is, much sooner than the it does running under OS X,) but
at least it's playable and fun now.
I wouldn't have imagined that something as popular as D2 was would be so
demanding on a machine as fast as mine under OS 9; was D2 known to be
Glide-centric like Unreal, or is this just something I've run into?
Eric,
>> Stay informed about: Diablo 2 runs slow in OS 9 but fine under OS X