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MacMAME 0.71.2.1 - no OpenGL plugin?

 
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Steve Linberg

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Since: Sep 17, 2003
Posts: 23



(Msg. 1) Posted: Thu Jul 24, 2003 11:44 pm
Post subject: MacMAME 0.71.2.1 - no OpenGL plugin?
Archived from groups: comp>sys>mac>games>action (more info?)

Looks like a consequence of some rework in MacMame > 0.66.2, the
plug-ins don't work? And the OpenGL plug-in listed on macmame.org seems
to only be compatible up to 0.66.2.

Are there plans for a release of a compatible OpenGL plug-in soon? I'm
going through withdrawal. I might have to stay at 0.66.2 until it
catches up.

 >> Stay informed about: MacMAME 0.71.2.1 - no OpenGL plugin? 
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Brad Oliver

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Since: Jul 17, 2003
Posts: 108



(Msg. 2) Posted: Thu Jul 24, 2003 11:44 pm
Post subject: Re: MacMAME 0.71.2.1 - no OpenGL plugin? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article <slinberg-C8CDB9.16444724072003.TakeThisOut@netnews.attbi.com>,
Steve Linberg <slinberg.TakeThisOut@crocker.com> wrote:

 > Are there plans for a release of a compatible OpenGL plug-in soon? I'm
 > going through withdrawal. I might have to stay at 0.66.2 until it
 > catches up.

You've probably noticed by now that the plugin didn't work so hot in
0.66.2 either. ;-) Anyway, yes there are plans for an update. The usual
release date rules apply - when it's ready, it'll be released.

--
Brad Oliver
bradman.TakeThisOut@pobox.com.AM_SPAY<!-- ~MESSAGE_AFTER~ -->

 >> Stay informed about: MacMAME 0.71.2.1 - no OpenGL plugin? 
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Steve Linberg

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Since: Sep 17, 2003
Posts: 23



(Msg. 3) Posted: Fri Jul 25, 2003 6:56 pm
Post subject: Re: MacMAME 0.71.2.1 - no OpenGL plugin? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article <bradman-F18C54.15355024072003.TakeThisOut@news.west.cox.net>,
Brad Oliver <bradman.TakeThisOut@pobox.com.AM_SPAY> wrote:

 > In article <slinberg-C8CDB9.16444724072003.TakeThisOut@netnews.attbi.com>,
 > Steve Linberg <slinberg.TakeThisOut@crocker.com> wrote:
 >
  > > Are there plans for a release of a compatible OpenGL plug-in soon? I'm
  > > going through withdrawal. I might have to stay at 0.66.2 until it
  > > catches up.
 >
 > You've probably noticed by now that the plugin didn't work so hot in
 > 0.66.2 either. ;-)

Yeah, I only use it for horizontal games. :)

 > Anyway, yes there are plans for an update. The usual
 > release date rules apply - when it's ready, it'll be released.

Cool. Looking forward to it. Thanks!

- Steve<!-- ~MESSAGE_AFTER~ -->
 >> Stay informed about: MacMAME 0.71.2.1 - no OpenGL plugin? 
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