Welcome to MacForumz.com!
FAQFAQ   SearchSearch      ProfileProfile    Private MessagesPrivate Messages   Log in/Register/PasswordLog in/Register/Password

Newbie needs help in making an OS X TADS standalone

 
   Macintosh computer (Home) -> Adventure RSS
Related Topics:
Journeyman Project 3 help - Does anyone have a copy of The Project 3: Legacy of Time? I just pulled this out after a long time and that my disc 4 is scratched and one file (Disc cannot be read. I'm hoping there's someone out there with a..

Clan Lord FAQ v.3.2 - every 14 days URL: Clan Lord Fount of Abundant Questions Version 3.2.1, modified 72 Winter 554 (21 July 2004) v3.2.1: updated URLs v3.2: assorted

CL: Lost my Rod of Akea - Not sure how best to deal with this, but here goes. Tonight I was in the monastery testing my swings and my boosts. I boosted akea - once - and suddenly the damn command was sent to the server multiple times. When I got control of my computer back, my rod

CL: NekoTester 1.0a1 Released! - Hi there! I'm the of version 1.0a1. is a utility for testing new icon sets for use with Clan Lord. You can see your icons run and jump and frolick much like you would when using Clan Lord, see..

Clan Lord FAQ v.3.2 - every 14 days URL: Clan Lord Fount of Abundant Questions Version 3.2, modified 7 Spring 553 (2 Feb 2004) v3.2: assorted updates, including new demo info v3.1:..
Next:  Adventure: Help with Baldur's Gate 1  
Author Message
Susan Kayser

External


Since: Sep 11, 2003
Posts: 104



(Msg. 1) Posted: Wed Sep 21, 2005 2:50 pm
Post subject: Newbie needs help in making an OS X TADS standalone
Archived from groups: comp>sys>mac>games>adventure (more info?)

Hi Gamers:

I'd like to run some TADS adventures (Unnkulian 2...) on my Mac (running
10.3.9) without opening Classic. Various web sources say that it is
possible to compile a standalone version of such a game: a single file
that can be clicked to open the text window, and which can be passed on
to my young niece (who does not have Classic or the Developer Tools
files on her Mac, and can't find the system disks from which to load
them, and anyhow, isn't up to opening a Terminal window and typing in
the commands just to open the game).

I haven't much experience in installing Unix software, or running
programs other than emacs. I have installed the TADSv255-Darwin files
(tadsc, tadsr, tdb), but don't know where to go from there. Any
assistance will be greatly appreciated (by my niece, too); please be
very detailed in your instructions. (Teaching ME how to run the game
from Terminal would also be helpful.)

Thanks very much, in advance,
Susan Kayser
--
Dr. Susan Kayser SDSS at FermiLab

 >> Stay informed about: Newbie needs help in making an OS X TADS standalone 
Back to top
Login to vote
habnabit

External


Since: Sep 23, 2005
Posts: 1



(Msg. 2) Posted: Fri Sep 23, 2005 10:48 pm
Post subject: Re: Newbie needs help in making an OS X TADS standalone [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

I'm not sure how to make standalone files for OS X, sadly.

You seem to have the older TADS package; look at the TADS website and
see about getting frobtads.

To run the games in Terminal, follow this process:
1. open a Terminal window.
2. type 'tadsr ' with the space and without the quotes, but do not
press return.
3. drag the game file into the Terminal window.
4. go back to the Terminal window and press return.

 >> Stay informed about: Newbie needs help in making an OS X TADS standalone 
Back to top
Login to vote
Display posts from previous:   
   Macintosh computer (Home) -> Adventure All times are: Pacific Time (US & Canada) (change)
Page 1 of 1

 
You can post new topics in this forum
You can reply to topics in this forum
You can edit your posts in this forum
You can delete your posts in this forum
You can vote in polls in this forum



[ Contact us | Terms of Service/Privacy Policy ]